26 July 2007

NET12 Some play, some pay

I’m no gamer so this seems incredible to me, but there is a demand for people to play multiplayer online role-playing games on behalf of others who don’t have the time. The idea is to build status and “experience points” for their game character without the hard slog, by paying someone else to do it.

The Gamer Revolution documentary profiles a busy mother who outsourced her game character to a company in Rumania. She chose the level she wanted to be at, paid her money, and the company logged into her account and played the game around the clock to build up her character’s experience level.

It’s called “power-levelling” and one of the comments from the doco is that it is creating a new time economy for poorer countries to capitalise on the faster-paced lifestyles of Western societies. However it creates certain issues with the gaming companies, who say the practice is a security risk and against their terms of service; and the other players themselves, who view it as a weak move on the part of the player who pays someone else to “level” their character.

In the end, isn’t playing games all about having fun? these people are taking it wa-aay too seriously.

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